Draken Silverius is a character in Dissidia Calamitas Infinita. A Starlit Drakenaer born to be the next Grand Elder, he fled his responsibilities to go on a fabulous journey with two otherDrakenaers.
Appearance[]
Draken wears dark blue slightly baggy cargo shorts with many pockets, and is also shirtless. On his chest he wears a number of necklaces and small trinkets such as pants chains, bracelets, and small gems. He wears comfortable blue sneakers with white ankle socks.
On his exposed chest, many brightly colored scales can be seen. In the day, they seem to become duller, resembling his skin color more, but at night, they flare out, sparkling over his abdomen.
Draken's second alternate costume, Dark Hero, completely changes his appearance, bleaching his hair blond, giving him purple skinny jeans and a white trench coat with a large collar, along with elongating his eyebrows and making them purple.
Bust
Story[]
The 5th Cycle[]
Battle[]
Draken Silverius Starlit Fleeter – Keeps enemies on their toes by confusing them with various over-the-top attacks.
As a Starlit Fleeter, Draken both eludes and sabotages enemies with his cowardice and flashy moves. Some of his moves are unpredictable, erratic, and effective, but besides his questionable moveset and above average speed, Draken is terribly ineffective in all other fields.
Brave Attacks[]
Move
Type
CP (Mastered)
AP
Priority
Effect
Damage type
Obtained
Between the Lines (ground)
Ground
20 (10)
100
Ranged Low
N/A
Physical
Default
[Long] Throws lance to the enemy. Has slight vertical homing.
Blind
Ground/Aerial
20 (10)
100
Ranged Mid
Blind
Magical
Default
[Close~Long] Crosses arms over chest before unleashing bright flare from scales. Holding the button increases the range and effectiveness of blind.
Running in Circles
Ground
20 (10)
100
Ranged Low
N/A
Physical
Default
[Mid] Runs in a wide circle, throwing his lance inside its circumference.
Mirage Dash
Ground
20 (10)
100
Ranged Low
Dodge
Physical
Level 8
[Dodge] Backflips out of dodge. If dodge is successful, throw lance at opponent, stunning them.
Confuse (ground)
Ground
20 (10)
100
N/A
Confuse
Magical
Level 14
[Omni] Reverses enemy's interface and moveset for 5 seconds.
Aero
Aerial
20 (10)
100
Ranged Low
N/A
Magical
Default
[Long] Tosses out weak blades of wind. Has slight horizontal homing.
Dynamic Glide Kick
Aerial
20 (10)
100
Melee Low
Wall Rush
Physical
Level 3
[Mid] Glides on wings and drop kicks the enemy. Slight homing, quick output.
Between the Lines (aerial)
Aerial
20 (10)
100
Ranged Low
N/A
Physical
Level 5
[Long] Throws lance to the enemy. Has slight vertical homing.
Tumble
Aerial
20 (10)
100
Melee Low
N/A
Physical
Level 10
[Mid] Rolls into a ball and spins downwards, holding lance out for damage.
Confuse (aerial)
Ground
20 (10)
100
N/A
Confuse
Magical
Level 15
[Omni] Reverses the enemy's interface and moveset for 3 seconds. Quicker output than ground version.
HP Attacks[]
Move
Type
CP (Mastered)
AP
Priority
Effect
Damage type
Obtained
Opening Cut
Ground
30 (15)
100
Melee Mid
N/A
Physical
Default
[Close] A quick, powerful slash with good range.
Windmill
Aerial
30 (15)
100
Ranged Mid
N/A
Magical
Default
[Mid] Spins lance and beats wind, creating a vortex of air in front.
Phantom Comet
Aerial
30 (15)
100
Ranged Mid
N/A
Magical
Level 25
[Long] Several fireballs appear over the enemy, some of which are illusions that don't deal damage.
Equipment[]
Draken can equip swords, katanas, spears, shields, gauntlets, bangles, hats, clothing, light armor, and robes.
Exclusive Weapons[]
Name
Level
Stats
Effects
Obtained
Lance of Twilight
50
Speed +10%
Trade: 2,222 gil
Elder Blade
95
Speed +20%
Trade: 5,555 gil
Volver Blade
100
Speed +30%, Attack +35%
Trade: 9,999 gil
Related Accessories[]
Accessory
Description/Effect
Acquired
Elder Pendant
You can't run from destiny forever.
LUK+4
Shop, Duel Colosseum Lunar Whale Course
Bright Scale
Very bright, but really useless...right?
LUK+5
Battlegen from the Starlit Friend Card
Star's Desire
N/A
LUK+1
Battlegen
Star's Dream
N/A
LUK+2
Battlegen
Star's Hopes
N/A
LUK+3
Battlegen
Quotes[]
Encounter[]
"Aww yeah, bro."
"Come on bro, let's go!"
"This better be worth my time!"
"So no chilling out anymore?"
"Can I just nap instead?"— If HP is low
"Whyyyyyy."— If HP is low
"Yeah, I really don't wanna do this, ok?"— If opponent is stronger
"Can you, like...not?"— If opponent is stronger
"Whoaaa, I'm stronger than someone!"— If opponent is weaker
Victory[]
"I won?! Er...I won!"
"That's what happens when I don't get my nap."
"Go easy next time, bro?"— If HP is low
"Haha, ow, ow, this hurts!"— If HP is low
"I...did that? Wow. Cool."— If opponent is stronger
"Awww yeah."— If opponent is stronger
"That felt...really easy."— If opponent is weaker
"I feel kinda bad. Sorry, man."— If opponent is weaker
Defeat[]
"Ow, ow, ouchie ouch ouch!"
"Dammit, Miss Princess, where were you?!"
"Well, at least I'm not Elder. Or dead. Wait."
"Why did I do that, again?"— If opponent is stronger
"I really should have seen that coming."— If opponent is stronger
"How did this even happen? Like, seriously?"— If opponent is weaker
"I've failed my family! My cows!"— If opponent is weaker
Default specific[]
Cynthia: "Oh please! Quit whining, us dragon types have to stick together."