Dissidia Calamitas Infinita NT/Palace

The Palace is the hub location of Dissidia Calamitas Infinita NT. Once the Sundrian home of Amaterasu and Helel, it now serves as the designated neutral zone between Adhara, Gero and the other factions, and is thus under no one's control. It is within the many rooms of the Palace that the Dreamers first wake, to find themselves in a nightmare not of their own making.

Overview
As the place that Amaterasu knew best, the Palace is well-preserved in all incarnations. Damage to its grounds is healed rapidly, whether inflicted by the Sundrians of the past or its current inhabitants.

Main

 * Awakenings - the opening of the game, describing how the Dreamers first arrive in Amaterasu's Dream

Sub-stories
An assortment of short-stories/events that takes place within the Palace. They are not necessarily related to the main chapters, but provides occasional insight about the characters.