Shizuka Kinoshita

Shizuka Kinoshita is a character in Dissidia Calamitas Infinita, originating from Speed of Silence. True to her name, Shizuka is a soft-spoken speed/adrenaline junkie who gets her fix by participating in illegal street races in and around Tokyo, Japan. Getting her start around age 15 by watching the local races and doing repairs and tune-ups on the bikes of the participants, Shizuka began racing at age 18. With five years experience and a few arrests under her belt, she's looking to make the leap to the big leagues. Personality wise, she isn't one much for conversation, though she is a nice enough, amicable and easy-going girl. Rumor has it she never takes off her sunglasses during daylight.

Appearance
Shizuka's default costume, Racing Leathers, consists of a leather bodysuit with black boots, with a Suzuki Hayabusa. Her first default costume, Classic Daytona, consists of a leather jacket over a dark red bustier with matching gloves, thigh-high boots, and bandana with a Harley-Davidson Heritage. Her second alternate costume, Sponsorship, consists of a blue, green and white rider's suit and matching boots with a futuristic Jet Cycle.

Battle
 Shizuka Kinoshita  Speed Demon - ?????

As a Speed Demon, Shizuka

EX Mode
Shizuka's EX Mode is ?????

Shizuka's EX Burst is ?????

Musical Themes

 * ''Main Theme:
 * ''World Map Theme:
 * ''Normal Battle:
 * ''Boss Battle:
 * ''Final Boss Battle:

Quotes
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Encounter

 * &mdash; If HP is low
 * &mdash; If HP is low
 * &mdash; If opponent is stronger
 * &mdash; If opponent is stronger
 * &mdash; If opponent is weaker
 * &mdash; If opponent is weaker
 * width="40%" valign="top"|
 * &mdash; If opponent is stronger
 * &mdash; If opponent is weaker
 * &mdash; If opponent is weaker
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Victory

 * &mdash; If HP is low
 * &mdash; If HP is low
 * &mdash; If opponent is stronger
 * &mdash; If opponent is stronger
 * &mdash; If opponent is weaker
 * &mdash; If opponent is weaker
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 * &mdash; If opponent is stronger
 * <BR>&mdash; If opponent is weaker
 * <BR>&mdash; If opponent is weaker
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Defeat

 * <BR>&mdash; If opponent is stronger
 * <BR>&mdash; If opponent is stronger
 * <BR>&mdash; If opponent is weaker
 * <BR>&mdash; If opponent is weaker
 * }
 * <BR>&mdash; If opponent is stronger
 * <BR>&mdash; If opponent is weaker
 * <BR>&mdash; If opponent is weaker
 * }