User:NeloAngelo/KStuff/Ruger/ReShade

Story
"You simply make your best attempt and move on."

lolanimestory.

Overview
Ruger's retains his playstyle Shade Red; focusing on a fluid close-quarters combo and somewhat demanding meter managing. +Good set of normals, all of which have multiple purposes. +Command grab sets the opponent up for resets and/or combo finishers. +Calibur Cross loops. +Very good intermediate-advanced combos, some of which can lead up to 80% damage. +One of the most overpowered Overclock Overdrive if you git gud.
 * Pros

-Mediocre health. -Needs meter for more effective defense and combos. -Lack of long range abilities, and can be easily zoned out without meter. -Mediocre hard knockdown setups. -Short Overclock time, and Overclock Overdrive may seem more trouble than its worth.
 * Cons


 * Charge Feint: Charge Feint is an unique mechanic replacing Stock Charge. After 45F of any charge, Ruger can freely cancel his current action with a jump, dash, or FD, though he will no longer save up the Charge for the next attack with charge variation used.


 * Changes from Shade Red to ReShade:
 * Overclock Overdrive Distortion Install Terminal has its properties altered.
 * New Execution Drive Gradation Arms: Branch Cutter.

Movelist

 * Note: Frame data for normals is as follows, x[x] where x is the move normally and [x] is the move in Distortion Install.

Command Normals
Regular=

Charge=

Regular=

Install=

Special Moves
Regular=
 * Note: Ruger is on CH state for the entire duration whenever he attempts a Special Charge.

Charge=

Install=

Regular=

Install=

Regular=

Charge=

Install=

Regular=

Charge=

Install=

Regular=

Charge=

Install=

Regular=

Charge=

Install=

Regular=

Charge=

Install=

Regular=

Charge=

Install=

Force Moves
Regular=

Install=

Regular=

Charge=

Install=

Regular=

Install=

Overdrives
Regular=

Install=

Regular=

Charge=


 * Overclock Overdrives