User:8bit BlackMage/Core of Amaterasu/Vik

General Gameplay
Armed with the Crystal of Fire and a high-powered assault rifle, Vik is the party's king of ranged mobility. His attacks normally have a short cast time, but by judicious use of Tyrant Ammo (name pending), which makes his next ability cast instant. Vik can hold a maximum of 5 Tyrant Ammo at once. An ability buffed by Tyrant Ammo also deals increased damage and generates inflated aggro, enough that Vik will easily pull an enemy without a tank dedicated to it. While this has an obvious downside, followup instant Tyrant abilities and expert movement allow Vik to kite newly spawned enemies, essentially rendering them impotent until they eventually catch up to Vik. When this happens, Vik can spend a portion of his AP Gauge to cast Blaze Reload, dealing heavy damage around himself and dissipating most of his generated aggro, allowing a tank to easily pick the adversary up.

Vik's primary utility stems from his ability to manipulate aggro, but he also boasts a few ways to enhance the offensive capabilities of his own attacks and that of allies [tbd]. Ultimately he is a glass cannon with a high risk/high reward payout, able to output respectable damage on the run, finishing with a burst of flame that can be his downfall or saving grace as enemies close in for the kill.

AP Gauge
Vik's AP Mechanic is Blaze Reload. His AP Gauge is comprised of 4 segments, one of which is consumed each time he inputs the AP Gauge button. Upon activation, Vik channels for 0.5 seconds and unleashes a torrent of flame that has a rather short radius but deals a massive amount of damage. Blaze Reload refreshes Vik's stack of Tyrant Ammo to 5 and knocks him a moderate distance away from his current target. If no target is selected, Vik will simply remain in place.