Nam Mo

Nam Mo is a DLC character in Dissidia Calamitas Infinita, originating from Kalachakra. Once a chosen leader of her people, thought to be the reincarnation of Guanyin, Nam Mo was exiled forever from her homeland for a mistake born of youthful arrogance. Now she wanders the world as an itinerant nun.

Appearance
Nam Mo is a short, slim woman with dark brown eyes and close-cropped black hair. She wears a saffron and maroon wrap resembling a Buddhist nun's robes and simple wooden clogs. Her only adornments are a set of prayer beads hanging from her robes and a jade anklet around her left leg. On her shoulder is a black tattoo of a lotus.

Nam Mo is usually accompanied by a perfectly normal barn owl, which she inexplicably refers to as "Aunty".

Battle
 Nam Mo  The Inner Gate – swift melee attacks in the same area create gates with various effects.

Nam Mo's basic attacks are unaugmented by magic, consisting mostly of relatively weak strikes delivered bare-handed or with her wooden staff. Her attacks are simple and delivered with alarming speed. She also possesses significant mobility, with multiple dashes and slows in her kit.

Each successful Brave or HP attack on an enemy generates a gate. The first gate appears as a floating square above the terrain. Subsequent attacks within this square generate additional gates as concentric squares within the initial. At four gates, the construction is deemed a complete mandala, generating an effect based on the last attack that completes it. Gates cannot move or be overlapped, but do not fade unless completed.

Before her mandalas are constructed, she must rely on her swiftness and small size in order to avoid taking too much damage whilst harassing the enemy. As her mandalas require her to stay in the same area, however, she must limit her natural mobility to effectively attack. Nam Mo works best if she is able to entrap the opponent in a small area with several nearly completed mandalas. She can then complete several gates in swift succession to devastating effect.

In essence, Nam Mo is a unique melee trap character with a high risk, high reward style. She struggles against ranged, mobile characters and more traditional trap characters, but is able to abuse her mobility against slower enemies. An opponent should seek to either move the battlefield continually or overwhelm her weak defences to combat her.

Equipment
Nam Mo can equip the following: Staves, Clothes and Robes.

Musical themes

 * Main Theme:
 * World Map Theme:
 * Battle: Walking the Streets of a Former Hell
 * Story: Mononoke-Hime

Quotes
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Encounter

 * "May you find happiness."
 * "Om mani padme hum!"
 * "Let me show you the world."
 * "Let me show you the self."
 * "I wonder what's for dinner?"&mdash; If HP is low
 * "Rice is a highly acceptable donation."&mdash; If HP is low
 * "Ahh...I'd rather sleep, wouldn't you?"&mdash; If opponent is stronger
 * "Er...do you want a blessing or something?"&mdash; If opponent is stronger
 * "Talking is a lot more fun than fighting, you know."&mdash; If opponent is weaker
 * " "&mdash; If opponent is weaker
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Victory

 * "May we meet in the next life."
 * "Aunty, please stop eating my beads."
 * "Today, I truly know suffering [sweatdrop]"&mdash; If HP is low
 * "I should have died."&mdash; If HP is low
 * "I'm just a simple travelling nun, I swear"&mdash; If opponent is stronger
 * "I may not have exactly been refraining from incorrect speech."&mdash; If opponent is stronger
 * "Oh, bad karma, bad karma."&mdash; If opponent is weaker
 * "I really hope I can fix this."&mdash; If opponent is weaker
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 * "I really hope I can fix this."&mdash; If opponent is weaker
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Defeat

 * "All things are impermanent."
 * "Existence is disquietude."
 * "The self is illusory."
 * "Do you know where home is?"
 * "I pass to the next realm."&mdash; If opponent is stronger
 * "Avalokiteśvara, have mercy on me."&mdash; If opponent is stronger
 * "Karma is so weird sometimes."&mdash; If opponent is weaker
 * "I am not the chosen."<BR>&mdash; If opponent is weaker
 * }