User:NeloAngelo/KStuff/Ruger/Shade Yellow

Overview
Ruger is a well-rounded yet very rushdown-oriented character. His play-style offers a wide flexibility; he can either attack with rapid burst of aggression to grind down the opponent, playing carefully and punish opponent with a well-timed Charge attack, or alternate in-between (Note that Ruger can store the charged of his attacks by simply dash-cancelling). In all scenario however, Ruger's usefulness falters at long range and may occasionally suffer with resource managing. Distortion Canceling and Charge Canceling benefit Ruger greatly. They allow him to cut down the recovery time of his attacks to Charge up his attacks for a strong finish and/or to perform many high-damaging combos.


 * Stock Charge: Stock Charge or Charge Keep is a unique mechanic available to Ruger. During the full charge point of any chargeable attack (indicated by a flash on his left hand), Ruger can instantly cancel his current action with a dash or FD. Doing so allows him to save up the Charge for the next attack with charge variation used. Ruger cannot perform a Stock Charge cancel if he already have a Charge available, though he can still delay the attack. (Ex: 236[P]-Charge point->Dash)

Special Moves

 * Note: Ruger is on CH state for the entire duration whenever he attempts a Special Charge.