User:NeloAngelo/KStuff/Stages/Hub

Hubs in Shade Green. Whenever you are in hub, the character in control will never run out of stamina. Knight characters' hub is defaulted to Bureau Locations, while Hunter characters' hub is defaulted to Hunter's Den. Characters of both sides can gain access each side's hub via Transport station (both sides have the same area), but there are several locations exclusive only to each side, such synthesize room and deployment exit.

Hub have a universal 'time' cycle of Day>Dusk>Night, and the transition time is calculated by the in-game clock, and completing any mission will advance the clock by 2 hours, regardless of how fast said mission is completed.
 * Day: 4 hours
 * Dusk: 1 hour
 * Night: 2 hours

Bureau Locations
Character in control always start in Square District (including after completing a mission), as indicated by the home (🏠) icon. In Bureau locations, trades can only be carried out with Bureau-issued currency, Vl.

Hunter's Den
Character in control always start in Landing Square (including after completing a mission), as indicated by the home (🏠) icon.

Unique Locations
Unique locations are places that are accessible only via Transport station

5th Lamentation
Character in control will always get transported to the Hall.

Armillary Café
Presents a different side at nighttime, and is a popular spot for under-the-table dealings.

Chevalier Garden
Like Training room, except prettier and only Knights can enter.

B612
Your Vl. is useless here.