Xaras Cullen

Xaras Cullen is a DLC character in Dissidia Calamitas Infinita, originating from Amelioratory Benevolence. A member of the ternion of Pact Wielders, Xaras was chosen at the age of 17 along with two others as a defender of the Pact, a document drafted to prevent another worldwide war that had happened in the past. The daughter of a famous war hero fighter pilot, Xaras feels immense pressure to live up to his name. Still, Xaras is known for being a superb flight mechanic for someone of her age, and has dreams of flying her own plane into combat one day.

Appearance
Xaras' default costume, Flight Mechanic, consists of a half-zipped yellow-orange jumpsuit ties around the waist and tucked into black boots, with a navy blue tank top, black bandanna with silver X on it, and green goggles worn on her head.

Battle
 Xaras Cullen  Blood Flyer – Uses blood from opponents to perform special abilities.

As a Blood Flyer, Xaras uses her ability to manipulate blood to collect blood spilled by attacks caused by her scissor blade. How much blood is spilled is influenced by a number of factors including Brave, HP, and difference in Level among other things. Spilled blood is collected in Xaras' unique Blood Drive, which can store up to 1000 units of blood. Special abilities can be used by sacrificing a certain number of units of blood. Overall, Xaras' magic and HP are high, attack, speed, and defense is low.

EX Mode
Xaras' EX Mode is Blood Wings

Xaras' EX Burst is Empire, Rise!

Musical Themes

 * ''Main Theme: Wings of Glory
 * ''World Map Theme: As Crosses Grow
 * ''Dungeon Theme: Supression
 * ''Normal Battle: Night Witches
 * ''Boss Battle:
 * ''Final Boss Battle: Nightmare

Quotes
{|width="100%"|
 * width="40%" valign="top"|

Encounter

 * &mdash; If HP is low
 * &mdash; If HP is low
 * &mdash; If opponent is stronger
 * &mdash; If opponent is stronger
 * &mdash; If opponent is weaker
 * &mdash; If opponent is weaker
 * width="40%" valign="top"|
 * &mdash; If opponent is stronger
 * &mdash; If opponent is weaker
 * &mdash; If opponent is weaker
 * width="40%" valign="top"|

Victory

 * To the skies!
 * &mdash; If HP is low
 * &mdash; If HP is low
 * &mdash; If opponent is stronger
 * &mdash; If opponent is stronger
 * &mdash; If opponent is weaker
 * &mdash; If opponent is weaker
 * width="40%" valign="top"|
 * &mdash; If opponent is weaker
 * <BR>&mdash; If opponent is weaker
 * width="40%" valign="top"|

Defeat

 * <BR>&mdash; If opponent is stronger
 * <BR>&mdash; If opponent is stronger
 * <BR>&mdash; If opponent is weaker
 * <BR>&mdash; If opponent is weaker
 * }
 * <BR>&mdash; If opponent is stronger
 * <BR>&mdash; If opponent is weaker
 * <BR>&mdash; If opponent is weaker
 * }